Language
  • Python 2
  • Python 3
Reading time
  • Approximately 20 days
What you will learn
  • Graphics and Computer Vision
  • Games
  • Raspberry Pi
  • Web Development
Author
  • Matt Richardson
Published
  • 2 years, 10 months ago
Packages you will be introduced to
  • simplecv
  • flask
  • requests
  • pygame
Book cover of Getting Started with Raspberry Pi: Electronic Projects with Python, Scratch, and Linux by Matt Richardson

Official description

What can you do with the Raspberry Pi, the affordable computer the size of a credit card? All sorts of things! If you're learning how to program--or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be.

Updated to include coverage of the Raspberry Pi Model B+, Getting Started with Raspberry Pi takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.

In Getting Started with Raspberry Pi, you’ll:

  • Get acquainted with hardware features on the Pi's board
  • Learn enough Linux to move around the operating system
  • Start programming in Python and Scratch
  • Draw graphics, play sounds, and handle mouse events with Pygame
  • Use the Pi's input and output pins to do some hardware hacking
  • Discover how Arduino and the Raspberry Pi can work together
  • Create your own Pi-based web server with Python
  • Work with the Raspberry Pi Camera Module and USB webcams

Reviews

Write a review

Read this book? Comment on this book's GitHub issue page and share what you liked and what you didn't like about it. Your GitHub comment will show up as a review here. See an example.